
3ds Max Tutorial – GI Rendering Techniques
3ds Max Tutorial – GI Rendering Techniques | 615 MB
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Model presentation is a crucial step for every artist when building their portfolio. In this tutorial, Ben Tate takes us through a few techniques for creating a global illumination or ?clay? render using 3Ds Max and it?s 3 common render engines ? the scanline renderer, Mental Ray and finally V-Ray. He?ll also look at implementing additional lights, adding color variation, removing noise, and how to add image based lighting using HDRI images.

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